James Petty – President
James Petty oversees the creative direction of Action Mobile and created the 2013 : Infected Wars concept. He is a longtime gamer and really enjoys a good FPS. He ran a CAL Counter-Strike team many years ago and did quite well for a number of seasons. Gaming is his passion and he believes Action Mobile Games can bridge the gap between pc/console quality and mobile devices. James plans to have Action Mobile Games define the cutting edge of games for the mobile market. Together with his team they will push the mobile markets idea of cutting edge to it’s limit!
Lee B – Lead Programmer
Lee comes from a long history of game development. Overseeing development teams in the past as well as custom engine development for many leading MMOs. His game network experience is also a key skill Action Mobile Games wants for it’s focus on multiplayer development on it’s upcoming title 2013: Infected Wars. Lee is passionate not just on making sure the builds of the games remain organized and clean he also plays an important role in development timelines and gameplay.
Hamad Al-Hasan: Programmer
Hamad, a software engineer who is passionate about games, has been learning programming in UDK for almost a year, as well as various technical aspects in UnrealEd. Later, he decided to join Action Mobile Games to utilize his skills and take them to the next level. He worked on AI, HUD, menus, weapons, Unreal Kismet, and more. He also provided technical directions for the team to get the game working with an acceptable performance across all targeted iOS devices.
Claudio Sepulveda
Claudio is one of the teams top environment artists creating a large number of 2013 : Infected Wars environments and also a leader in developing optimized content to ensure top performance across a wide range of devices.
Tyler Walters
For the past 8 years, Tyler Walters has been attempting to push the boundaries of digital art. He has experience with an abundance of software that spans across multiple subjects required to make games come to life. Showing a passion for his work and a drive to create, he has been working hard to expand his talents as bigger and better opportunities present themselves. Now he has found a home with the Action Mobile team. He has contributed strong work on; Environment Art, Lighting, VFX, UI design, Video/Cinematics, and Graphic design.
Scott Petty
Scott is one of 2013 : Infected Wars environment artists, having worked in the past for Bioware and Trendy Entertainment he has brought much experience to the team. He also lends a hand with managing the many aspects of the project and setting an example with many a long day.
Ryan B – Lead Sound Engineer
Ryan is an industry vetern having worked on numerous AAA games. He is passionate about games that create a unique world for the player to explore and plays an intstrumental role in bringing environments, characteers, and video media to life with expert music and sound effects. Ryan oversees all aspects of sound fx and music for 2013.
Dylan Brady – Character Artist
Dylan is an up and coming character artist with much natural talent. He has joined the Action Mobile team to improve his game development experience and show the gaming community what he is capable of. Lending a hand in any area that is needed he is a true team player. Some of his more notable work on 2013: Infected Wars includes all of the flesh eaters, the popular Sapper, and Toad.
Tyler Fluharty – Character Artist
Ty has an established history of great character work so was a natural choice for joining the Action Mobile team. He has overseen creation of the final boss in 2013: Infected Wars – Lazyeye. Ty also did some amazing work on the Caretaker and Field Support models. His organic texture work has been a true asset to the 2013: Infected Wars character portfolio!